Wild pokémon for battle and capture are played by volunteers on the Wild Pokémon account. The admin will use the Random Event account to designate which pokémon has appeared (With help from a random number generator), and afterwards a volunteer can enter the thread and play the wild pokémon. For more information, visit the Wild Encounters
To request a wild pokémon appearance, put a (!) at the beginning of your thread title and use the tag @[Random Event] in your post. The (!) makes it easy for volunteers to see your thread, and the tag sends an alert to the admin so that your pokémon can be generated quickly. Members may request an encounter once per week, per character. A new encounter may be initiated seven days after the date of the initial post in the previous encounter.
Players may state the pokémon their character is seeking by putting “Seeking: Pokémon Name” in the subtitle of their thread. Players will have a 1-in-3 chance of encountering this choice pokémon. Otherwise, they will be assigned a random pokémon as usual. Only one pokémon or evolutionary line may be requested. For instance, you may request the Wingull/Pelipper line but not Wingull OR Buizel. Specific genders cannot be requested.
The usual method for capturing a pokémon involves battling it to the point that it is weak enough to be captured in a pokéball. If you intend for your character to catch a pokémon in a wild encounter, you should make it known to the volunteer by dropping hints (Such as having them take out an empty pokéball) or just stating it outright in your posts.
Occasionally, a trainer may be able to befriend a wild pokémon and capture it without battling it. Nevertheless, the befriending process is still an effort and should last as long (Or perhaps longer) than a battle would.
Because Paradise does not utilize a shop/inventory system, players may assume that their characters have pokéballs on-hand if they so choose. Feel free to get creative with the type of pokéballs they use (Great Balls, Ultra Balls, Net Balls, Dusk Balls, etc.), but note that the Master Ball is obviously off-limits.
If a wild pokémon volunteer fails to reply to an encounter for 3 days (a full 72 hours) without note of absence, the player may choose to defeat or capture the pokémon by default. On the other hand, if the trainer fails to reply for 3 days (72 hours), the wild pokémon will flee, and the volunteer earns the reward by default.
A player is free to begin a new wild encounter with their character once seven days have elapsed since the start of their last encounter, even if said encounter is still in progress. However, a character may have no more than two encounters running concurrently in order to prevent our volunteers from becoming backlogged.
A wild pokémon does not officially belong to a player/character until the encounter thread is complete. Therefore any “pending” pokémon may not be used to battle or breed, and they may not increase in tier until officially captured.
Wild pokémon used strictly for plot purposes can be played by anyone. Characters may even battle NPC pokémon; they just won’t be able to catch them or gain experience for defeating them.
Trading is another way of obtaining pokémon. Players may even give pokémon as gifts or swap pokémon eggs if they wish. This can be done IC or OOC. However, note that swapping pokémon between one’s own characters is prohibited.
As these forms are unique to the Alola region, pokémon in their Alolan forms cannot be found in the wild in Eden but may be obtained as starters or through promos. Additionally, regular pokémon that can evolve into an Alolan form (Such as Pikachu and Exeggcute) may not evolve into that form if they were wild-caught in Eden.